Friday, October 30, 2015

MLP:FIM Review - Winter Wrap Up (S1, E11, P10)



The last episode to air in its birth year, Friendship Is Magic's Winter Wrap Up is also the only good Season 1 episode ever to be written by Cindy Morrow (the writer of horrible episodes of this season like Owl's Well That Ends Well). Like both Hearth's Warming Eve and Hearthbreakers, this one also involves around snow. However unlike them, this one doesn't mention much about Hearth's Warming since it's,...well, Winter Wrap Up. It's not the best of the snow-themed episodes of MLP but I will call one of the best.





Twilight Sparkle is eager to participate in Ponyville's "Winter Wrap-Up", where the citizens help prepare the land for spring without using magic. Twilight tries to help out where she can but finds herself struggling without magic. As she frets about her inability to help, she overhears the various team leaders arguing over the timing of their activities and worried that they will not complete the Wrap-Up in time. Twilight steps in, offering her skills in organization to get the Wrap-Up back on track. The Wrap-Up is successfully completed on time, and the town gives Twilight the job of the official Wrap-Up coordinator.





Honestly speaking; if there was anything I'd have to call this episode it would be heart-warming. For its musical note of the song of the same name, great animation and visuals of the scenes of snow, wonderful script and voice acting, and powerful plot points, WWU has really outdone itself in those elements. My favorite part about the song may very well have to be the situation in which it plays in. While there's not much humor to say the least, the blending of going from one main character to another and the various parts the characters played in the event of Winter Wrap Up was one of the finest moments from Season 1 and one of my personal favorites.

It's not nearly as perfected as Hearth's Warming Eve but Winter Wrap Up does include one of the best plots centered around a certain weather season, and in this case winter (duh). I don't have many grudges to point out about this achievement other than how hard it was to sit through part of Twilight's part of being shunned by her own friends, but that's not a major effect on the narrative nor the episode in general. And while it's not her best episode she's ever written in terms of the whole show, Morrow definitely defined the cliches within it and installments like it just go to show how intelligent she can be with her episodes...at times.




Wednesday, October 28, 2015

Super Mario Galaxy - Top Fifteen Boss Battles (Part 2: 8-1)



The other day I posted Part 1 of my Worst to Best or as should call it a full Top Sixteen Boss Battles of Super Mario Galaxy. But now that I've covered my first half comprised of both the poorest and some good quality bosses, I shall now finish it up with my other eight entries. Lets finish this fight...


#8 - Kamella
(Space Junk Galaxy and Deep Dark Galaxy)




A Magikoopa for a boss made for a fun one for how it played out; which you dodge the bosses fireballs, defeat the other minions she summons and grab green Koopa shell to aim for and attack the witch to claim victory and the power star. Super Princess Peach's Magikoopa boss did it better, but hey, it's still a fun fight no doubt.


#7 - Major Burrows
(Gusty Garden Galaxy)



Monty Moles haven't shined that much throughout the series back then but this boss of Gusty Garden Galaxy certain did sprinkle a magic dose of pure fun in the game and galaxy. By ground-pounding the ground right by it then spin attacking it makes its battle creative in terms of a star mission.


#6 - King Kaliente
(Good Egg Galaxy and Bowser Jr.'s Lava Reactor)



An octopus for a boss? Cool. With challenge, be it with his firing of fireballs and coconuts and blue lava bubbles. Whether you fight him on Good Egg Galaxy or Bowser Jr.'s Lava Reactor, you're sure to be thrilled when you choose those missions.


#5 - Kingfin
(Bonefin Galaxy)



Look out! It's Jaws. (No, I'm just kidding). Fighting bosses underwater usually aren't fun for me, but because you attack the boss using Koopa shells, I can make another exception for underwater bosses. The concept was awesome as well, but a boss' concept isn't a major thing on where they rank on this list. But I'll have you know that that's not even a bad thing.


#4 - Bowser Jr.
(Bowser Jr.'s Airship Armada)



3 things: Green Koopas for weapons (using their shells as ammo to attack him), deadly bullet bills, and Bowser Jr. attacking you while riding on an airship, much like the ones from previous games since Super Mario Bros. 3. Need I say more?


#3 - Bowser
(Bowser's Star Reactor, Bowser's Dark Matter Plant, and Bowser's Galaxy Reactor)



It's a bit of disappointment that the most common boss of most Mario games (let alone as Mario's arch-nemesis) isn't Number One, but what makes up for it is how the fights play out where you're spin attacking Bowser on a planet of glass and lava, and even the epic final boss battle of fighting Bowser three different planets. Too bad Nintendo wasted on that same opportunity in the sequel. Galaxy 2's 2nd phase of the final Bowser battle was such a disappointment.


#2 - Bouldergeist
(Ghostly Galaxy)



Not the most clever boss in design cause I really despise ghost-like creatures. The fight on the other hand is the great aspect of this bizarre monster. Swinging bomb boos around to hit the boss and even doing a second phase of the boss with rock hands, and let's not forget that you have to fight the creature in a daredevil comet star mission with only one bar of health, meaning no coins. Better train hard for the comet. But even still you're sure to have fun no matter how many lives you lose.


#1 - Megaleg
(Megaleg's Moon)



It's hard to sum up a ginormous machine this powerful with a design of those robots in Steven Spielberg's War of the Worlds, but it's that climbing up the boss aspect that makes it my top pick. First you climb up the boss' legs to reach the all while avoid dangerous bullet bills and not falling off from those spinning cogs. Then you guide the them up to the head of robot where the Grand Star is to defeat it. And you even have to do a second time, with spinning gates trying to defend after the first hit.

A fun fact for this boss is that the way this battle plays out was originally intended to be in The Legend of Zelda: Ocarina of Time's final boss battle of Ganondorf's monstrous Ganon form but was scraped due to how you possibly "couldn't see Ganon clearly", but I honestly think they should have gone with it instead of fighting him in the dark. So with that fact aside, Megaleg is one heck of a boss that you're sure to have fun fighting again and again. It's not my favorite boss in Mario history but it is ONE OF my favorites.


Do you agree with my list? Which Super Mario Galaxy boss is your favorite?


For more mind-blowing posts posted every week, be sure to tune in to The Super Mario Brony Blog.

Monday, October 26, 2015

MLP:FIM Review - Hearthbreakers (S5, E20, P104, OE111)


Back in my review of Hearth's Warming Eve, I called it one of my all-time favorites based on its backstory, whether or not it was a Christmas-themed plot. Remember in that review when I doubted that Nick Confalone would make a good sequel for his episodes? Well, with Heartbreakers, he surprisingly proved me wrong. I did call it bad at first only because while looking only at its title I thought it would be horrible, but when I gave it a rewatch after so many fans praised and thought only positive about it, I gave something more greater in spite of any peeves I still have with it.

But be warned that since this is one of the more recent episodes of this current season, a Spoiler Alert will definitely (and obviously) be in order here.


Pinkie Pie invites Applejack and her family to spend Hearth's Warming together at the Pie rock farm. The Apples quickly discover that the Pies have very different traditions around the holiday and are much less joyful than what they are used to. Applejack tries to liven the mood by introducing her family's traditions to the Pies, but in her haste, she causes Haulder's Boulder—a giant rock the Pies protect fervently—to fall into a quarry. Realizing she has ruined the holiday for the Pies, Applejack and her family decide to leave, but on the train ride back, Granny Smith learns that Haulder's Boulder is a centerpiece of the farm and part of their traditions. Applejack returns to the farm with her family to apologize to the Pies for forcing her traditions onto them and helps them push Haulder's Boulder back to its proper place. The two families reconcile their differences and continue to enjoy the holiday.


It's certainly not one of my favorites (sadly), but Hearthbreakers does provide some much needed shining of my favorite elements from the show. Giving great development for the episode's characters, to some of my favorite minor characters reappearing (particularly Pinkie's emotionless sister Maud), the beautiful visuals, fantastic voice acting and music, and great messages of friendship.

Its generally good, but I hate to admit though that sometimes Pinkie's snobby family, mainly Limestone can really get on my nerves, though I can at times understand why they're not some ponies quite as lovable as Pinkie herself is. The pacing was done greatly and despite Pinkie's sometimes mean family with unbelievable acts (but we've partially seen it before in The Cutie Mark Chronicles), the performances from the cast were still clearly reasonable for the most part. It lacks emotion that makes me tear up obviously due to Pinkie's family, but I still have some sympathy for Pinkie's siblings and her parents. Applejack's family have given great moments within the episode, my favorite being Big Mac and Marble getting along shy-ishly well and the message came across wonderfully. I can still call it admirable but only compared to the original HWE-themed episode, its really nothing all that special.


Saturday, October 24, 2015

MLP:FIM Review - Sweet and Elite (S2, E9, P33, OE35)



Rarity is in Canterlot to design a dress for Twilight's upcoming birthday. When members of the elite class snub her Ponyville background, she is convinced that she can demonstrate high fashion. She runs into another upper-class unicorn, Fancy Pants, who is more curious to her background, and invites her to a high class event. This soon builds to many more invitations to other fancy events for Rarity, leaving her torn between attending the events or finishing the half-completed dress. She decides to stay in Canterlot to mingle with the upper class and is surprised when Twilight and her friends arrive, having moved the birthday party to Canterlot. At Twilight's party, Rarity attempts to sneak out to a fancy garden party next door, but when her friends discover this, they decide to join the party as well. The upper class is initially shocked at their behavior, but Rarity stands up for her Ponyville friends. Fancy Pants finds her friends "charmingly rustic" and compliments Rarity on Twilight's simple dress, assuring her more orders from the other upper class.




Now Meghan McCartney hasn't written an episode I call bad, but like Green Isn't Your ColorSweet and Elite isn't a McCartney episode I care much about. To judge it first off, the other Mane 6 members were a bit out-of-hand with their qualities of who they truly are and Rarity trying to keep a balance between her friends and the class was really cliched and didn't maintain that type of a balance between one thing and the other as a good thing for an MLP episode. So the overreactive performances (except for their great voiceovers) are what stand above the episode's positives themselves. Be it through making Rarity panic about doing two things at once, stressing her out, or embarrassing her in front of the fancy first-class Canterlot ponies.

My biggest bright spot with this has to be the moral of learning to never forget that you're the product of both your home and your friends, and (no matter what) should be something to always be proud of, which honestly rises above the lackluster plot and its pacing. It by far has to be the worst birthday-themed episode of the show (though I, go figure, technically don't hate it). So I won't call it bad, but I would have to call it overrated and that while it might be enjoyable to some, I just feel other episodes are better than this.



Friday, October 23, 2015

Super Mario Galaxy - Top Fifteen Boss Battles (Part 1: 15-9)



Boss Battles are one of my favorite mechanics in a game's gameplay. For this post, I'm taking a look at every boss in the first Super Mario Galaxy; based on a mix of their design, challenge, and how the fight plays out. So now, let's get things settled...


#15 - Undergrunt Gunner
(Gold Leaf Galaxy, Toy Time Galaxy, and Deep Dark Galaxy)



Just a pathetically simple boss every time you fight it, all you have to do is (go figure) ground pound the gunner while avoid ammo from the weapon (with literally just electricity and water bubbles). Reeking of a bland concept with nothing special to it, the Undergrunt Gunner just failed to be a decent boss.


#14 - Baron Brrr
(Freezeflame Galaxy)



And here we have yet another failed boss, but a bizarre one at that... Taking place near the very top of Freezeflame's mountain, Baron Brrr was a piece of un-delicious cake and can easily be beaten by spin-attacking it once, then jumping when he pounds the ground, and repeat...twice. It's a little more clever than my previous two entries, but still includes a ruined boss fight.


#13 - Topmaniac
(Battlerock Galaxy and Dreadnought Galaxy)



Easiness aside, the boss does have a decent method of a fight and admittingly a good concept. By jumping on top of the boss' head, you spin-attack it into the electrical wall 3 times. Simple as that. It's not one hate, so it's just in my okay category.


#12 - Bugaboom
(Honeyhive Galaxy)



It's frustrating to try and pound it down to the ground, but Bugaboom was a fun boss with the use awesome boss theme, better concept than most Mario bosses, and for that it's probably my favorite power star mission of Honeyhive.


#11 - Dino Piranha
(Good Egg Galaxy)



Colorful in design and great for a Mario-style concept, Dino Piranha is a boss that makes for a great power star mission (easy or not). It might not have been the first star of the game to collect, but this dinosaur-like boss was one thing that made Good Egg Galaxy awesome.


#10 - Fiery Dino Piranha
(Melty Molten Galaxy)



Having more challenge that the regular Dino Piranha, the Fiery one also makes for my favorite of one of my favorite 3D Mario levels of all time. As such, the fight is on both the frustration and joyful part of the game which truly does make this game (besides this boss) all the more entertaining.


#9 - Tarantox
(Space Junk Galaxy)



Its name does not really suit it all that much but this supposed spider-like enemy does provide a good boss fight with slinging off the webs to attack it. In spite of the boss having its eight obvious weak spots (which is a bad cancerous video game cliche), it's more cute and fun when you're side-scrolling around the planet. Its got great challenge, cute design and is a true test of your skill. Yeah, it's just that good.


This ends part one of my Top Fifteen Bosses from Mario Galaxy. So tune in some other day to catch Part 2...


MLP:FIM Review - Hearth's Warming Eve (S2, E11, P35, OE37)



I'm not a sucker for holiday-themed episodes of TV shows but Merriwether Williams' Hearth's Warming Eve from Season 2 has to be one I'm a sucker for for its heart-warming plot, excellent narrative, and stunning animation. With Nick Confalone's Hearthbreakers coming out tomorrow though, I doubt that he'll make another good MLP Christmas-themed installment let alone a sequel episode of his after his utter flop that is Party Pooped. But anyways, back to HWE...




Twilight and her friends are asked to be the principal actors in a holiday pageant on the origins of Hearth's Warming Eve. The play shows that before Princess Celestia's rule, the three races of ponies did not live in harmony. When a severe winter ruins most of the food, the three leaders and their assistants set off to find a new land untouched by winter. By chance, they all come to the same spot, and the leaders start bickering again. The hostility feeds the ghostly Windegos, the creatures responsible for the winter, causing the land and the leaders to freeze over. The assistants find that they share a common bond, and their friendship creates a great fire that vanquishes the Windegos and thaws out the land and their leaders. Putting their differences aside, the three tribes name the new land Equestria and work together to make it thrive.




Reminding me of all the times I've been in a play, Hearth's Warming Eve has to be in my Top Five favorites of the show's 2nd season. Whether or not its based around a holiday, its still one of my favorites for its performance of how the three tribes found Equestria and of course, the personalities of the various characters that the pony actors portray. Equal as impressive was Spike's narrating of the play between the three acts. The script is superb albeit a few clumsy jokes from the tribe leaders. Another delight included is eye-catching visuals of the snow and gorgeous landscapes of the mountains and the icy cave.

In fact, I find the pacing and narrative so achieving that I practically sit the whole thing from beginning to end without skipping past even the bizarre parts and any small cons. I might just be me also but I'm honestly blind to most of this episode's small cons, and that I don't even care who rants about it and who doesn't, cause nothing like that is going to change my opinion on this fine Season 2 appetizer that Williams provided. Despite that it's not my all-time favorite of this season nor is quite in my Top Ten Overall Favorites in this series, Hearth's Warming Eve is one to praise and not strongly criticize.




Note: I don't review holiday episodes around the specific time of that particular holiday, I review an MLP episode like this when I feel like reviewing it.

Thursday, October 22, 2015

MLP:FIM Review - Call of the Cutie (S1, E12, OE11)



Apple Bloom becomes worried when two stuck-up classmates, Diamond Tiara and Silver Spoon, get their cutie marks and taunt Apple Bloom as a "blank flank" for lacking hers. Apple Bloom starts striving to find her own talent and get her own mark, asking advice from her sister Applejack and her friends. Despite her efforts, she remains without her cutie mark. She finds herself caught within the Cute-ceaƱera celebration for Diamond Tiara and Silver Spoon, and tries to leave before she is ridiculed. Just as she is discovered and teased by her classmates, two other fillies who lack cutie marks, Scootaloo and Sweetie Belle, stand up for Apple Bloom, assuring that she still has lots of potential in her life; the rest of the partygoers soon take more interest in Apple Bloom and her new friends than Diamond Tiara and Silver Spoon. After the party, Apple Bloom, Sweetie Belle, and Scootaloo form the "Cutie Mark Crusaders" to earn their cutie marks together.




The episode that started it all with the Cutie Mark Crusaders meeting each other was at first a not-so-good installment for how cruel Diamond Tiara was at first but once I rewatched it after several praises by members of the fandom, Call of the Cutie became one of my personal favorites of this 1st ever season of MLP. It might be their first episode centered around them (well, mainly Apple Bloom), but that doesn't mean it's their best. Painfully, the episode was a bit bogged down by how hard it sometimes still was for me to watch not necessarily for Apple Bloom's panicking obsession with her cutie mark, but for any brief but mildly hard times other ponies besides Diamond herself gave her.

The episode's great pacing, fantastic animation, powerful moral, and nice personalities that the other characters proved is what makes up for most of the con of how hard it can be at times for me to watch more than once. DT obviously didn't start out to likable enough but for my favorite episode of Season 5 by far, it's safe for me to say I can totally forgive her. My favorite scenes of the whole thing may very well have to be Rainbow Dash's part on helping AB and the very end when Sweetie Belle and Scootaloo stand up to defend her. While it's not a masterpiece, CotC has shown that it can fix up any cliches it might have had if it weren't for writer Meghan McCartney's fine writing and brilliant ideal pacing progress. 



MLP:FIM Review - Trade Ya! (S4, E22, P82, OE87)



The ponies attend the Rainbow Falls Traders Exchange to exchange goods, splitting off into pairs. Fluttershy helps Rainbow Dash through a series of trades to acquire a rare Daring Do book, culminating in trading an orthros, but requiring Fluttershy to help housetrain the creature for an extended period. Regretting her eagerness in the trade, Rainbow nullifies the exchange and trades the orthros for a bird whistle, which she gives to Fluttershy. Meanwhile, Rarity and Applejack pool their goods to trade, but begin fighting over specific items they each want that would require trading away their entire stash. The two eventually get each other more affordable items similar to what they want. Finally, Pinkie Pie tries to help Twilight trade off old books by making them out to be more valuable than they are, when Twilight decides to keep the books for their treasured memories. At the end of the day, the girls happily recount their tales on their way back home.




It's another episode that has received mixed reviews, but Scott Sonneborn's Trade Ya! for me is one of the few installments of Season 4 that I'm more neutral towards for its lack entertainment and reeks of blandness in most of its plot. I mean seriously, a Trader's Exchange-themed story of going from stand to stand just to get one valuable book from a brand that you're a die hard fan of? Rather meh if you ask me.

The performances were generally good with the exception of the script, the shining aspect has to my favorite character's cameo of lamps of him (Keep Calm and Flutter On, anypony?) and a great part of Twilight and Pinkie Pie's moments of announcements of Twilight's books which were solid along with the episode's ending message, and the plot strangely makes me feel like going to a Trader's Exchange to exchange my goods for something I want bad, but the story still just has one too many plot holes. RD showing off her true loyalty was impressive, though Applejack and Rarity's parts to me were really nonsensical and were a little too corny in terms of their acts and lines. So I'll give it a pass for its great message and well done ending thanks to RD and Twilight's good parts, but in all honesty, both Rainbow Falls and Sonneborn's other episode Somepony to Watch Over Me had lower quality.



MLP:FIM Review - The One Where Pinkie Pie Knows (S5, E19, P103, OE110)

Warning: Spoiler Alert!


You never know exactly if your first episode you write for a certain TV show turns out to be good. While Nick Confalone, M.A. Larson, Scott Sonneborn, and Cindy Morrow didn't start out too well, The One Where Pinkie Pie Knows' writer Gillian M. Berrow did a fine job with this comedic installment of FIM's 5th season. Pinkie's episodes have always been a joy albeit Confalone's first episode thanks to her craziness and wonderful quality of her personality. And TOWPPK is one such case.




Princess Cadance and Shining Armor are arriving in Ponyville in a few days, and Pinkie Pie learns from the Cakes that the couple are going to surprise Twilight Sparkle and the others with news that they are going to have a foal. Pinkie promises to keep the news a secret, but stresses about maintain it as she helps with the visit's preparations. When the couple finally arrive, Shining Armor sets up a scavenger hunt for Twilight and the others to receive a surprise award and Pinkie, no longer able to contain the secret, aggressively answers the riddles and Twilight and the others finally find out when they meet Shining Armor and Cadance at Sugarcube Corner. The couple reveal the surprise, elating Twilight and relieving Pinkie of her stress.





Thanks to its charming humor, powerful performances and excellent animation, The One Where Pinkie Pie Knows has become one of the best Season 5 has to offer and is definitely another one of my favorites. Although she's no longer my favorite of the Mane 6 after I rejudged my rankings of my favorite MLP characters, Pinkie Pie certainly did fine job of acting as her true self in this episode, and I think some bronies who criticize it too much get it wrong and should honestly give it a better rep. (I'd say the same thing for others, but I'll get into them when I review them). I loved that Cadence and Shining Armor would have their first foal together but it would been better if they would have just showed the baby immediately, but I was more than thrilled to hear it...because I can relate to it since I was just 6 when the same thing happened to me.

The imperfection in this episode though (as I have grudges with most other MLP episodes...obviously) is Pinkie's bizarre dialogue throughout and (like Morrow's Tanks for the Memories) that the moral might have been somewhat learned, but wasn't exactly stated at some point before the conclusion of the plot. I can look past my peeves with it though and declare that whether or not you'd be interested in it, or consider it to be good, The One Where Pinkie Pie Knows undoubtably holds itself up as another part of Friendship Is Magic's good quality productions.






Wednesday, October 21, 2015

My Little Pony - Worst to Best: Equestria Girls Films



They might not be the greatest thing the franchise provided, but My Little Pony's Equestria Girls spinoff movies were flamboyantly elegant with good plots, interesting characters and eye-popping visuals. All of them do have flaws, meaning their not masterpieces for the franchises, nor in all of animation, but they're still thrilling and were great ways to populate MLP so well. So for this post, I'm looking at the entire trilogy and ranking them from my least favorite to my most favorite of the whole series...without calling any of them bad. Let's begin...





It was stated that it was celebrated as My Little Pony's 30th anniversary of the franchise brand, but the first EG film was a good way to celebrate it. Though it received mixed reviews from both critics and fans, the film as a whole was a great popcorn flick when you dig deep into its story - revolving around Twilight Sparkle as she sets out to enter the human world to recover her new stolen crown from former antagonist Sunset Shimmer, while also learning to adjust to the human world during her journey. It only starts my list off due to a bit of weak pacing, cliched plot holes, and an unoriginal demonic form of the film's villain in spite of the stunning visuals in the face off against her, and her redemption at the end.

But putting those aside, Equestria Girls is definitely worth a watch as a solid start to an otherwise successful and popular spinoff.





Friendship Games is the EG film not to be written by Meghan McCartney, and instead, Simple Ways and Bloom & Gloom episode writer Josh Haber takes over the final installment of this trilogy. And I can say he has indeed done a fine job with doing, though it wouldn't really be one of my favorites of the franchises if it was episode (but still good though). Despite a cliched, unoriginal, and weak villain and a few plot holes throughout, Friendship Games has certainly proven to give great development and personality to the real human Twilight (aka Sci-Twi). The concept of Twilight's evil form towards the end, much like Sunset's demonic form in the first movie, wasn't all clever and was flawed as well, but the final showdown though was was stylish enough to back it up.

Technically I gave the same rating as the very first film (3.5/5 stars), but who's asking questions?




Filled to the brim with the best music of the series, the best villains of the series, the best visuals and animation of the series, and the best plot of the series, Rainbow Rocks is a vast improvement over its predecessor. Improved for Sunset's development of redemption as well as The Dazzlings' development of villainy, its pacing has certainly done itself well if, like its predecessor and successor imperfect.

With performances great as any two-parters of Friendship Is Magic, a fantastic friendship moral that a reformed character is taught becoming much like Twilight throughout its execution and powerful music battle (acting as the final showdown of the story), its every bit as rewatchable as it is my favorite of the series. Some might consider Friendship Games to be a much greater improvement, but I stand by my opinion of RR remaining the best this spinoff has to offer.


Do you agree with my list? Which is you favorite Equestria Girls flick?

For more thrilling posts posted every week, be sure to tune in to The Super Mario Brony Blog.


Thanks for Reading!

Saturday, October 17, 2015

MLP:FIM Review - Bridle Gossip (S1, E9, P8)



Sometimes even the greatest writers in cartoons like Friendship Is Magic have even written episodes of embarrassing low-quality like with Season 1's Bridle Gossip which in my eyes became mediocre experience of neutralism. Its primarily stupid for its plot involving Apple Bloom look smarter than the main characters and was just nothing thrilling. Even worse, the episode was written by Amy Keating Rogers (the same writer of two of my Top Three favorite episodes of the show, but not my overall favorite, being both Crusaders of the Lost Mark and Pinkie Pride). It's an episode that received mixed reviews from fans, but as for me it's just...meh.




Twilight Sparkle finds that the rest of Ponyville are frightened of the mysterious zebra Zecora who lives in nearby Everfree Forest, and insists their fears are unfounded. An encouraged Apple Bloom goes off to follow Zecora to her home, and the others quickly follow once they notice her missing. They recover Apple Bloom just as she enters a field of blue flowers, where Zecora warns them off. The next day, Twilight and her friends find themselves suffering from strange problems, leading the others to conclude Zecora has cursed them. They find Apple Bloom missing again, and assume Zecora took her. They race to Zecora's hut and confront her, only to find her and Apple Bloom making a potion to cure them of the afflictions, which were caused by the Poison Joke flowers they had stepped in the day before. Once cured, Twilight and her friends convince the townsfolk to be more trusting of Zecora.




BG did do a good job in providing good humor from our six mane characters thanks to the whole poison joke effects on during the middle of the plot (the funniest for me being Fluttershy's or Flutterguy when shes under that hilarious effect), however, the rest of the time the episode failed miserably to be top notch enough as a good one (but admittingly decent enough to not necessarily be a bad one either) from my view. Zecora does make an epic entrance for her first time we're introduced to her in the cold open sequence but the mane six falsely accusing her of their side effects was an aspect of the plot that really just got on my nerves.

As I said though, my biggest problem with this mediocracy is the corniness of its plot about making a filli looking wiser and more intelligent than SIX ADULTS. I mean come on, this is your best idea for your 3rd MLP episode you've ever written, Rogers? In all fairness though Bridle Gossip's humor was, again, very funny along with Pinkie Pie's song being sung by Flutterguy towards the very end, and the ending was okay in its own right with the exception of the moral that delivered okay enough about not judging a book by its (or somepony by his/her apperance). It's worth a watch to those who love its ideal storyline, but for some like me who find it just downright bland won't consider giving it a shot. Nor rewatching it if we've already seen it.